Of course, not everyone loves the command line, so we went down the GUI benchmark rabbit hole, and there were met by the big GO button. The multi-path results above show the use of our unique Thunderbolt NVMe Multipathing, with two Thunderbolt cables connected to Pro Data to reach even higher performance levels. Pro Data fio Benchmark Results 2ġ6GB I/O total, queue depth 8, 256K blocksize Single Path (R/W MB ps) Below are our results using the exact parameters Apple uses to benchmark internal SSDs in its latest M1 Macs. Instead, let’s unpack a few key factors that affect results behind the scenes, then reexamine how we might consider benchmarks in making storage investments.Īs storage nerds, we typically test using the open-source and highly-configurable Linux utility “ fio” (Flexible I/O Tester) to ensure the best possible performance across a wide range of workloads. While our engineering team has spent decades tuning storage performance, you shouldn’t need a graduate course to get the gist. I get them slightly before 3rd crop growth stage, making using the weeder pointless since only herbicide sprayer would benefit me.What’s going on here? How can Amorphous report to read so much faster, and why are AJA’s writes so slow? Imagine paying for the promise of “up to” performance, and not getting anywhere close to those numbers. Some doesn't get weeds at all while weeds are enabled. At that point, my 2nd field was left with 100% weed and my weeder was useless.įor now, i've disabled weeds all together until it gets fixed.Īlso, different players have different issues with weeds. Barely managed to remove weeds with widest weeder on one of my fields when crop on my both fields went into 3rd growth stage. This time, 100% weed coverage popped up at the same time, in the end of 2nd growth stage. Tested weeds some more, with another crop cycle. If weed would come in 1st stage, when crop is small, it would be much easier to spot the weeds (like in tutorial). It's annoying when i can't see where weeds are and i also don't like the instant 100% weed in 2nd stage. * crop ready to harvest - 0% weeds (100% fertilized, no loss in yield) * 3rd crop growth stage - 0% weeds (100% fertilized) Other than that, weeder does what it's supposed to, removes weeds. Had to check the menu map to see which spots on field are pink (weed) quite often when using weeder.įor Canola, weeds are much smaller green bushes than Canola which are very hard to spot, especially at night. Also, that's not all įor Soybeans, there's 0 visual difference and it's impossible to tell where weeds are. Then, my fields instantly got 100% weed wihin 1 min in-game time (speed 1x). * 2nd crop growth stage - 0% weeds until almost at the end of 2nd stange. * 1st crop growth stage - 0% weeds (100% fertilized) * after sowing - 0% weeds (50% fertilized) * crop ready to harvest - weeds can't be removed anymore (-20% yield of crop) * 3rd crop growth stage - big weeds (removed only by herbicide sprayer) * 2nd crop growth stage - medium weeds (removed by weeder or herbicide sprayer) * 1st crop growth stage - small weeds (removed by weeder or herbicide sprayer) According to in-game info, weeds should work like this:
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